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Nymh, real time character

This is my first real time 3D character. It's called Nymh, a young druid wizard with heterochromia who's part of the beautiful universe I created for my 3rd person platform game project called Essence, which is also my last year degree project.
The story of Essence takes part in Orbis Alia, a beautiful full colored world where Nymh, the playable main character, lives.
In the making of Nymh I've gone through many phases: from the concept art till the animation of the character, including high poly modelling, low poly retopology, PBR texturizing, Zbrush's Fibermesh hair creation for texturizing hair cards, using of Marvelous Designer for all the clothes, hand painting and material creating in Substance, ending up with the rigging and the skinning.

Diorama of Nymh and Bryn

Diorama of Nymh and Bryn

Diorama of Nymh and Bryn

Diorama of Nymh and Bryn

Diorama of Nymh and Bryn

Diorama of Nymh and Bryn

Diorama of Nymh and Bryn

Diorama of Nymh and Bryn

Diorama of Nymh and Bryn

Diorama of Nymh and Bryn

Diorama of Nymh and Bryn

Diorama of Nymh and Bryn

Detail

Detail

Detail

Detail

Turnaround

Turnaround

Nymh's animation walking cicle

Nymh's turntable

Nymh and Bryn's diorama turntable

Wireframe

Wireframe

High poly model with hair cards capture.

High poly model with hair cards capture.

Concept art of Nymh

Concept art of Nymh

Concept art of Orbis Alia assets and environment for the diorama.

Concept art of Orbis Alia assets and environment for the diorama.